
SOCOM: Confrontation Hostage Extraction Trailer
As the SOCOM: Confrontation public beta draws ever closer, SOCOM.com “Point Man” David Brothers has recently posted a new trailer providing a taste of the tense action players will face in a Hostage Extraction match on the Crossroads map. Other than the laughably glitchy hostage animations, it looks like tremendous tactical team fun, don’t you think?
Extraction [SOCOM.com]
Meet Left 4 Dead’s Steroid-Crazed Uber Zombie
What could possibly make a co-op survival horror shooter like Left 4 Dead even better, you ask? Why a musclebound, steroid-poppin’ super zombie of course! Oh yes it’s true. Check out the latest trailer if you don’t believe me.
Left 4 Dead GC 2008: They’re Coming Trailer HD [GameTrailers.com]
Box Art Alert: Halo Wars
Feast your eyes on the final Halo Wars box art in all its generic, sci-fiy splendor. Yep, that’s a Halo game alright. I kid, I kid…

Gritty, Graphic Novely New inFamous Trailer
Sony premiered this here new inFamous trailer at the Leipzig Games Convention this past week, a trailer showing off the game’s graphic-novel-esque story presentation and gritty, gravely-voiced hero. This is one more PS3 exclusive you’ll definitely want to keep an eye on, folks. It’s currently due out in spring ‘09.
FUEL Developer Introduction Trailer
First there was DiRT, then there was GRID, and now there is FUEL. Formerly known as Grand Raid Offroad and not to be confused with the failed PC/Xbox racer of the same name from DreamCatcher years back, FUEL is a new open-world off-road racing game from Codemasters and developer Asobo Studios that’s aiming to revolutionize the genre with a true go-anywhere racing environment and dynamic, real-time weather effects of epic proportion. Get your first peek at this thrilling racer in the introduction trailer below, and watch for more in the months ahead as the game gears up for its release on PC, PS3 and Xbox 360 next year.
Tom Clancy’s EndWar VIP Demo Invades Xbox 360 in October
Coming up in October, Ubisoft will be kicking off a VIP demo test for Tom Clancy’s EndWar, the new console-focused, voice-controlled RTS game. Available exclusively on Xbox 360 via Xbox Live, the VIP beta will let players try out the game’s online multiplayer and voice command system in one final stress test before Ubisoft ships the game later in the fall. Access to the demo will be provided on a first-come first-serve basis to those who pre-order through participating retailers (Amazon, Best Buy, GameStop… you know, the usual). Once pre-ordered, customers will receive a special token unlocking access to download the demo through the Xbox Live Marketplace when it launches in early October.
“We believe EndWar will revolutionize the strategy genre on consoles and are thrilled gamers will be able to get a little taste of why we are so excited about EndWar’s release this holiday season,” said Tony Key, senior vice president of sales and marketing at Ubisoft. “With its innovative voice command and intuitive game design, fans will be able to learn first hand how a console game was able to win the judges over and win Best Strategy Game of E3 for the first time in a category previously dominated by PC titles.”
Tom Clancy’s EndWar will be on store shelves this holiday season for Xbox 360, PS3, PSP and DS.
Discussion Review: Geometry Wars: Retro Evolved 2

Matt: Even as an Xbox Live Arcade game, Geometry Wars: Retro Evolved was widely considered one of the best launch titles for the Xbox 360. Given the 360’s sluggish start, it attained that status by default almost, but nevertheless, it was a gem of a game that showed from the outset that the XBLA was a force to be reckoned with.
Three years and numerous offshoots on other platforms later, Geometry Wars: Retro Evolved 2, the true sequel to the original XBLA smash-hit, has finally landed, and what can I say, it’s one brilliant game.
Hudson Bringing Alien Crush and Bomberman to WiiWare


Hudson Entertainment today announced plans to bring back its classic Bomberman and Alien Crush franchises for all-new releases via the Wii’s WiiWare downloadable game platform. Bomberman Blast and Alien Crush Returns, as the two have been titled, will feature heavy online support. Bomberman Blast will offer 8-player online (four players on one console can play online at the same time, too!) and Mii support while Alien Crush Returns‘ sci-fi pinball action will support head-to-head Internet battles for two players and be updated with new tables and balls via future downloadable content. Online leaderboards and official Hudson-hosted online tournaments will be offered for both titles as well.
“The Bomberman franchise is one of Hudson Entertainment’s most popular,” said Sabine Duvall, Vice President of Product Development at Hudson Entertainment. “We’re driven by the support of the fans and strive to provide unique new gameplay features with each new Bomberman title to please the longtime fans, as well as make the game accessible to newcomers.”
“Alien Crush Returns is making pinball more sci-fi than ever” said Sabine Duvall, Vice President of Product Development at Hudson Entertainment. “This is not your father’s pinball game. This unique sci-fi take on pinball includes enemies, power-ups, bonus stages and hidden surprises we know players will love.”
Release dates and Wii Points pricing has not been announced for either title yet, but expect to hear more concerning such launch details soon. In the meantime, read up on both titles at their respective web pages: Bomberman Blast and Alien Crush Returns.
Heavy Rain Explained
By now you’ve no doubt seen the first gameplay footage of Heavy Rain unveiled last week during Sony’s Game Convention presser, but many of you are probably still wondering just what the hell the game is. Well here is your chance to find out straight from the mouth of David Cage, the game’s director at Quantic Dream,
Heavy Rain GC 2008: Interview HD [GameTrailers.com]
Review: Ratchet & Clank Future: Quest for Booty

Quest for Booty is a bite-sized morsel of Ratchet & Clank platformy goodness. At the low, low $15 price of admission, you get around four hours of some of the finest R&C gameplay the team at Insomniac Games has ever produced.
Why so great? For me it’s simple. Quest for Booty returns to the roots of the series more than any of the past few titles. It ditches all the mini-games, spaceship shooter missions, arena challenges and other side activities that every game since the original has been packed with, especially Tools of Destruction, and focuses on telling a hoot of a pirate-themed story and delivering no-frills action/platforming of supreme quality. Don’t get me wrong, there hasn’t been a Ratchet & Clank game yet that I haven’t adored, but the reason the first game hooked me in all those years ago was because it was perfectly balanced between platforming and blowing sh*t up. Since its 2002 launch, the series has strayed further and further away from platforming with each new iteration, but with Quest for Booty the hop-and-bop is back in full force, and I couldn’t be any more ecstatic.
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