2K Games announced today that it has signed up to publish Gearbox Software’s latest game project, a FPS/RPG/car combat action title by the name of Borderlands (they’re also currently working on Brothers in Arms: Hell’s Highway and a new Aliens FPS for Sega).
In development for a 2008 holiday season release on the PC, PS3 and Xbox 360, Borderlands marks the start of a brand new sci-fi franchise promising to combine the best elements of Gearbox’s previous shooters with in-depth RPG-like character customization and intense vehicular combat. Gearbox has built impressive new content generation technology for Borderlands, which allows the game to randomly generate virtually limitless amounts of different missions, environments, weapons, enemies and so on. Online co-op will play a major role in the game as well, featuring seamless jump-in, jump-out two-player action.
Not many details to go on so far, but it’s sounding pretty damn sweet if you ask me. If you’re interested to find out more, keep an eye out for Game Informer’s exclusive Borderlands cover story in the September issue.
“Borderlands represents an important evolutionary leap in game design and technology,” said Christoph Hartmann, President of 2K. “By utilizing revolutionary new technology to create thousands of unique, randomly generated missions, weapons and situations, Borderlands will raise the bar for next gen action games.”
“Borderlands creates a universe of gameplay that goes far beyond anything anyone would expect. We’re tapping into every bit of Gearbox Software’s experience with the biggest science fiction video game franchises, then taking everything way past the next level,” said Randy Pitchford, President of Gearbox Software. “The team at 2K Games shares our passion for pushing boundaries in gameplay and storytelling and are absolutely perfect partners for Borderlands.”