Assassin’s Creed Dev Diary 1: Freedom

In this first installment in a new dev diary series for Assassin’s Creed, Creative Director Patrice Désilets discusses the game’s focus on freedom, be it freedom of interaction, freedom of exploration or freedom of choice. You know, I had kind of been losing interest in Assassin’s Creed over the past few months for some reason (probably due to being busy with so many other great games), but now that it’s release is approaching I’m starting to get seriously hyped up again. Man, it better turn out as brilliant as it looks…

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Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!