Atlus Re-Announces Crimson Gem Saga, Says Forget About its Crummy Predecessor

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Last month Atlus succinctly announced its plan to bring PSP RPG Astonishia Story 2 to North America as Crimson Gem Saga, but didn’t go into much detail beyond its title and projected May 26th ship date. However, this week Atlus has released a beefier follow-up announcement, one that attempts to further distinguish the game from its astonishingly bad predecessor, Astonishia Story, beyond the title change to Crimson Gem Saga. This bullet point from the press release explains it all:

A far superior sequel — Forget what you know about the series because this is a totally new experience. With a complete graphical facelift, a brand new story and cast, and newly polished combat, this is a game that blows right past its predecessor.

Atlus also goes on to tout Crimson Gem Saga‘s return to the “fundamentals of RPG fun,” and how the North American translation will exclusively contain 1,000 additional lines of voiced dialogue. So whatcha think? To those who have bad memories of the first Astonishia Story, does Atlus’ promise of a “far superior sequel” give you new hope or are you still expecting the worst?

Be sure to scope out the new screens posted below. Maybe they’ll help pull you in a more optimistic direction…

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Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!