Atlus to Redefine Puzzle Platformers With Steal Princess

StealPrincess.jpg

What!? ANOTHER new game from Atlus? Yes indeedy! And it’s another non-RPG too!

Steal Princess, due for release on March 24th for the DS, is a hybrid puzzle/platform game promising to redefine both genres in one fell swoop. The game features over 150 stages set on 3D isometric planes that are sure to challenge your puzzle solving know-how and platform hopping reflexes, a full-featured map maker accompanied by the ability to share custom levels with other players online, and high replay value thanks to high score rankings, unlockable items and other bonuses.

Want more? Well then you’ve come to the right place. Check after the break for the announcement trailer, a gallery with box art and screenshots, a story synopsis and features list.

About Steal Princess:
While exploring the thought-to-be-long-abandoned palace of the Ancient Demon King, the young thief Anise stumbles upon a startling discovery: the palace isn’t abandoned at all, and it’s crawling with demons, no less! Equally startling is the deadly booby trap she triggers in the process of opening a locked door. She barely outruns the giant boulder bearing down on her, escaping the palace only to fall into a surging river, unconscious.

The fairy Kukri, imprisoned for centuries in the chamber Anise inadvertently unlocked, rescues her and takes her to the Castle of Albyon. Anise awakens in the presence of the King, whose son is being held by demons in the very palace Anise narrowly escaped from. Recent events have unshakably convinced the King that this thief is descended from the Legendary Hero of Albyon, he who slew the Ancient Demon King centuries ago, and so he commands her thusly: free the Prince from the vile demons… or be tried and convicted as a thief and locked away for life. Not much of a choice, one way or the other…

Key Features:

* 3-D puzzle platformer – Dive into a playing field of simple design, but deceptively complex challenge, that combines action elements with puzzle-solving skills on a 3-D, isometric plane. Jump, swing, climb, and attack as you search for the key to complete each level.
* Over 150 levels to beat – Levels spanning different geographies and requiring different strategies deliver on the promise of true breadth. Play them again to beat your best times, earn higher rankings, earn better endings, and collect more gems to unlock items.
* Create and trade custom levels – A robust custom map maker lets you construct levels with any enemies, items, and victory conditions you want. Trade maps with other players over Nintendo Wi-Fi Connection and local wireless for a never ending challenge!

About the Author

Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!