Bionic Commando Gets Rearmed for XBLA, PSN, PC

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Today, I have died and gone to heaven. Finally, after years and years of finger crossing and wishful thinking, Capcom has decided to bring back the 2D side-scrolling, grappling hook-swinging action of the NES game Bionic Commando (which happens to be one of my favorite games of all time, hence my enthusiasm). And no, I’m not talking about the recently announced PS3, 360 and PC “next-gen” sequel, I’m talking about Bionic Commando Rearmed, the long-awaited, much-demanded remake of the original 8-bit classic that Capcom officially unveiled today.

In development by GRIN for a digital download release across the Xbox Live Arcade, PlayStation Network and PC this spring, Bionic Commando Rearmed is coming just in time to celebrate the original’s 20th anniversary this year. As the title suggests, Rearmed is rearming the NES classic with two-player co-op, a stunning visual makeover, an updated musical score, new weapons, expanded grappling hook uses, online leaderboards and massive new boss battles, all while remaining true to the game’s 2D side-scrolling roots. What’s even cooler is a cross-game interoperability feature that’s being implemented to tie together Rearmed and the upcoming sequel. By playing through Rearmed, you’ll be able to discover hints and unlock bonus content for the next Bionic Commando when it ships later in the year. How seriously rad is that?

Not excited enough yet? Hit the jump for one hell of an incredible trailer and a gallery packed with 20 first-look screenshots.

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Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!