BioShock Infinite Goes Gold, Season Pass DLC Announced

BioShockInfinite_SeasonPassDLC

After a few long years in development and a couple delays, BioShock Infinite has gone gold this week, which means it has received final approval and is off to manufacturing to get printed, packaged and boxed up on trucks to begin the journey towards retail launch on March 26th. Hurray!

Now that the game is complete, Irrational Games has entered production on downloadable content. Three add-on packs are currently planned, the set bundled up in a Season Pass to be sold across all three platforms on launch day for $19.99/1,600 MS Points. These DLC offerings will expand the sky city of Columbia with new stories and characters, and also give players access to new weapons and abilities.

When will the add-ons be released? I have no clue, but the idea of a Season Pass is to gradually add to the experience after release, so I wouldn’t expect any of these on day one.

Players who do purchase the Season Pass will however receive immediate access to the Early Bird Special Pack free of charge. This pack will include damage upgrades and gold skins for the Pistol and Machine Gun and a set of five Infusion bottles that will allow players to increase their health, shield durability or Salts carrying capacity to be able to use more Vigors. In other words, it’s a cheat pack.

Also new on the BioShock Infinite front this week is the “Lamb of Columbia” trailer. Don’t forget to hit play before leaving.

About the Author

Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!