BioShock Infinite’s Ultimate Collector’s Edition Will Have You Singing Like a Songbird

BioShockInfinite_UltimateSongbirdEdition

It’s been pretty quiet on the BioShock Infinite front for a few months now, but no more.

Today, Irrational Games has revealed the immediate pre-order availability of two collector’s edition packages for next year’s all-new BioShock. (Pre-orders in Europe and Australia will open on October 22nd.)

On the lower end, the $80 Premium Edition will come with a sweet bundle of goodies, including things like an art book, a keychain, a lithograph, a resin board game figurine, and various digital bonuses. On the holy-shit-that’s-expensive end, is the $150 Ultimate Songbird Edition, which includes everything from the Premium Edition plus an amazing 9.75″ statue of the Songbird. The statue (and the keychain and the board game miniature) will even come individually packaged for true geeks who like to keep their collectibles in their original boxes.

Ken Levine gives his best sales pitch:

So, you wanna buy a nice Collector’s Edition? I can get it for you retail.

Thanks, I’m here all week. The veal is on special.

Imagine you get to work with Robb Waters, the concept artist who visualized the cover of System Shock. The Trickster in Thief. Man-Bot in Freedom Force. BioShock’s Little Sisters. Sander Cohen. And BioShock Infinite’s Songbird.

Now imagine you can get him to personally conceive and oversee the production of the coolest statue in the world.

Then imagine we put that huge sucker in a period-style box, with custom artwork by Robb and Irrational concept artist Jorge Lacera. And that box went IN the collector’s edition box so you could leave that guy unpunched in his original packaging while you tear happily into the rest of the goodies.

Now imagine that 9-and-a-half-inch statue looked like this…

BioShockInfinite_Songbird

That monster is what’s in the Ultimate Songbird Edition of BioShock Infinite. But if your sugar daddy won’t pony up for the whole megillah, there’s also the Premium Edition, which includes a giant pile of swag:

–A 3-inch baby version keychain of the sold-out Murder of Crows vigor bottle replica.
–A 5 x 7-inch lithograph by Jorge Lacera.
–A 25 millimeter, resin-cast Handyman miniature from the upcoming BioShock Infinite board game by Plaid Hat Games, makers of Summoner Wars.
–A mini art book, full of BioShock Infinite concept art and commentary, with a hand-distressed cover.
–Various digital goodies: exclusive in-game gear, a digital soundtrack, and platform specific downloadable content (Avatars for Xbox LIVE, and Themes for PC and PlayStation 3).

Of course, all of the above is also included in the Ultimate Songbird Edition. And for the true nerds in the audience, the Songbird statue, the Murder of Crows keychain, and the Handyman all come in separate custom packaging.

Both Collector’s Editions will be available in limited quantities, so yadda yadda, sign your life away right now!

You owe it to yourself (and to poor, sad Ken Levine, who can always be spotted by his tiny crutch that sits forlornly by the Christmas dinner table) to check the thing out in this lovely display made by our amazing web team. I like it. My mother likes it. So it must be good.

BioShock Infinite is due out February 2013 for PC, PS3 and Xbox 360.

About the Author

Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!