BioShock PS3 Challenge Room DLC Pack Coming Nov. 20th

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When 2K Games announced that BioShock was being ported to PS3 and would get exclusive downloadable content to enhance the experience, I always assumed it’d be free content. You know, to make up for coming a year after the original PC and 360 versions. Boy was I wrong.

2K has fully detailed the BioShock PS3 DLC today and sadly it doesn’t sound like it’ll be worth all the hype. The add-on pack will release on the PlayStation Store worldwide come November 20th and feature a measly three challenge rooms containing puzzles and challenges completely seperate from the main storyline, in addition to new trophies and never-before-seen areas within Rapture. Thing is, it’ll cost you $10 to get this content. Depending how involved the challenge rooms are, they may be worth that price, but judging from the following descriptions it doesn’t sound like they’d take that long to complete.

BioShock PS3 Challenge Rooms:

A Shocking Turn of Events – A Little Sister is trapped atop a Ferris wheel in an undisclosed location in Rapture. Using only the tools and environment around them, players must use their wits to create electricity to power the Ferris wheel and bring the Little Sister to safety.

The I in Team – Using limited resources, and an even more limited arsenal, players must negotiate traps and find a way to defeat a Big Daddy using their wits instead of raw firepower.

Worlds of Hurt – Step up and take on the most grueling challenge offered in the world of Rapture. Players must battle through eight rooms of Big Daddies, Splicers and the worst that Rapture has to offer. Accumulate Adam, build an arsenal of Plasmids, Tonics and Weaponry, and fight through to rescue the Little Sister.

So, whatcha think?

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Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!