Black Mesa Half-Life Remake Headlines First Wave of Steam Greenlight Approvals

BlackMesa

The first 10 indie titles to be “Greenlit” for worldwide digital distribution as part of the new Steam Greenlight program have been named, and it should come as no surprise that Black Mesa, the Source Engine mod remake of the original Half-Life, has come out at the top of the community’s most wanted list.

You can actually download Black Mesa this very moment from the project’s official website. It’s completely free to play, you just first need to have Source Sdk Base 2007 installed. It’s not available directly through Steam yet, but the plan is for the game to have stat tracking, achievements, and Black Mesa Death Match.

Other games given the community green light include: survival horror Half-Life mod Cry of Fear; first-person adventure game Dream; free-to-play MMO FPS/Strategy game Heroes & Generals; free-roam squad RPG Kenshi; retro point-and-click adventure McPixel; Source Engine survival horror mod No More Room in Hell; sandbox zombie survival game Project Zomboid; first-person sci-fi survival horror thriller Routine; and city building sim/RPG Towns.

I guess the Steam community likes survival horror games and Source mods.

About the Author

Matt Litten is a 28 year old from-the-womb gamer turned video game reviewer/blogger and current editor/owner/operator of VGBlogger.com. Matt got his first taste of gaming as a youngster on the NES and Atari, and the rest is history from there. In 2004, three years removed from high school and still looking for a career direction in life, Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com, and after a short stint as US Site Manager for AceGamez Matt turned his attention to VGBlogger, and to this day is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary.