BloodRayne: Betrayal is Back and Bloodier Than Ever on Steam

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It’s hard to believe BloodRayne: Betrayal first came out way back in September of 2011. Of course, back then it was exclusive to consoles, leaving PC gamers to miss out on the gracefully gory fun that somehow avoided an ‘M’ for Mature ESRB rating. Until now.

Majesco’s indie label Midnight City alongside Abstraction Games have adapted WayForward’s PSN and XBLA 2D side-scrolling brawler platformer for a new and improved release on Steam. Making mincemeat out of vampires as the sexy dhampir femme fatale is every bit as bloody and brutal as it was years ago, only now the game has tighter controls and re-balanced puzzles and checkpoints.

When I reviewed the console version, my main points of contention had to do with the game’s touchy controls and frustrating difficulty spikes. After replaying the 15 stages all over again on Steam, I am happy to say that both of these issues have been for the most part corrected. The most immediate improvement is in the way Rayne moves. Before, when she would run and stop, momentum would carry her forward into a short slide animation. It wasn’t much, but it was noticeable enough to cause Rayne’s movements to be a bit too loose and twitchy. Abstraction has clipped this animation so that Rayne stops on a dime and is easier to handle with precision through the trickier platforming sequences.

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I’m not exactly sure which sections of the game have been re-balanced — I randomly replayed a couple stages on PS3 to make a direct comparison and didn’t notice any difference in checkpoint layout — but I didn’t encounter any of the crazy difficulty spikes that I not so fondly remember from before. I specifically cited stages 8 and 13 in my original review. Those levels are still tough, but this time I managed to clear them without the same hair-pulling aggravation. Perhaps it’s a case of familiarity or simply improved skills/reflexes. Or perhaps something under the hood has been tweaked just enough to make these sections more manageable. I can’t say for certain, I just know that the game feels better on PC.

BloodRayne: Betrayal also takes advantage of the full suite of Steam features, including achievements, trading cards, cloud saves, leaderboards and controller support (this isn’t the type of game I would even think to try to play with keyboard and mouse). Technically, I have encountered a bug that causes the game to run in slow motion when Vsync is turned on. Fortunately, the game’s buttery smooth animation and gothic Disney art style look morbidly delightful without Vsync so I just shut if off.

If you missed BloodRayne: Betrayal back on consoles, don’t miss the chance to sink your teeth into the new Steam version. It’s not a huge game, but spending three to four hours savoring this game’s balletic hack ‘n slash combat is well worth the $9.99 asking price.

About the Author

Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!