CastleStorm Invades Every Digital Platform in the Gaming Kingdom

CastleStorm

Continuing to showcase its development chops beyond virtual pinball, Zen Studios is proud to present CastleStorm, “a medieval fusion of tower defense, real time strategy and 2D destruction.”

That description couldn’t be any more dead on. Watching the game in action, I totally see a melding of elements from strategy side-scrollers Swords & Soldiers and King Arthur’s World and, of course, the joyous physics-based structure destruction of Angry Birds.

CastleStorm features a mix of resource management, ballista projectile warfare and ground-based troop command as players will have to defend their kingdom from invading enemies attempting to destroy your castle and steal your beloved flag. A tower construction editor will even allow players to build custom castles to defend in battle.

“Building castles and then knocking them down was fun as a kid, and it’s still fun now. CastleStorm gives you that and a whole lot more!” said Neil Sorens, Zen Studios Creative Director.

OK, I’m sold. Now to decide which platform. Zen Studios’ press release specifically points to a 2012 release on Xbox Live Arcade, but also mentions it’s coming to other digital platforms. In a flurry of Twitter responses, Zen has confirmed that the game will be on “literally every digital platform,” including PSN (for PS3 and Vita), Steam, mobile devices and Nintendo platforms (3DS is mentioned specifically, but the plurality leaves me thinking there will be a Wii U version too.) Specific dates/timeframes will be discussed as the game approaches release.

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Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!