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EA SPORTS Grand Slam Tennis – VGBlogger.com http://www.vgblogger.com Celebrating geek culture -- Books, Gadgets, Video Games & More! Mon, 13 Feb 2012 21:35:46 +0000 en-US hourly 1 EA Sports Grand Slam Tennis 2 Trailer Highlights ESPN Integration http://www.vgblogger.com/ea-sports-grand-slam-tennis-2-trailer-highlights-espn-integration/14060/ Mon, 13 Feb 2012 16:33:00 +0000 http://www.vgblogger.com/?p=14060 Hitting the retail court this week for PS3 and Xbox 360, EA Sports Grand Slam Tennis 2 features ESPN integration for broadcast quality presentation, including commentary by tennis legends Pat Cash and John McEnroe and branded replays, and an ESPN Grand Slam Classics mode giving players the chance to relive 25 of the greatest matches ever played. Check the new trailer for the ESPN highlights. Duh-nuh-nuh, duh-nuh-nuh!

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EA Sports Grand Slam Tennis 2 Video Blast: P.R.O. AI Explained, French Open and US Open Highlights http://www.vgblogger.com/ea-sports-grand-slam-tennis-2-video-blast-pro-ai-explained-french-open-and-us-open-highlights/13947/ Sun, 05 Feb 2012 14:56:52 +0000 http://www.vgblogger.com/?p=13947 We’re just over a week away from the launch of EA Sports Grand Slam Tennis 2. As a tennis fan, a fan of the original Wii game, and a fan of the HD sequel’s demo, I’m all aflutter with anticipation. Even more so now after watching this latest trio of videos. One’s a producer diary discussing the game’s P.R.O. AI system (Thomas Singleton’s gushing over the AI seems a bit strong considering the AI wasn’t all that authentic in the demo; hopefully it’s as realistic as described in the full version), while the other two focus on the final two grand slam tournaments of the season, the French Open and the US Open.

Suddenly, I have the urge to go play the demo. Again. OK, buh-bye now!

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EA Sports Grand Slam Tennis 2’s Aussie Open and Features http://www.vgblogger.com/ea-sports-grand-slam-tennis-2s-aussie-open-and-features/13711/ Fri, 20 Jan 2012 16:40:01 +0000 http://www.vgblogger.com/?p=13711 As the end of the 2012 Australian Open Championships’ first week closes in, EA Sports presents a look at the first tennis major of the year by way of a new trailer for upcoming tennis sim Grand Slam Tennis 2, a title positioned to take over as the #1 seed in modern tennis video games.

Also out this week is the next producer video. The first installment explained the new Total Racquet Control system, and with part two EA Sports Producer Nate McDonald addresses the game’s feature depth. Watch along as he shares details about the game’s extensive 10 year career mode, robust player creation toolset, and competitive online modes.

EA Sports Grand Slam Tennis 2 ships February 14th for PS3 and Xbox 360.

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EA Sports Grand Slam Tennis 2 Demo Impressions http://www.vgblogger.com/ea-sports-grand-slam-tennis-2-demo-impressions/13632/ Mon, 16 Jan 2012 19:56:44 +0000 http://www.vgblogger.com/?p=13632 GrandSlamTennis2_0004.jpg

EA Sports served up a playable demo for Grand Slam Tennis 2 last week, and after spending the weekend putting in a few lengthy practice sessions with the PS3 version I thought I’d pop in to share my snap impressions of the upcoming tennis sim.

The demo is pretty light on content, but shows enough to give a clear indication of what to expect from the full game, good and bad. Djokovic and Nadal are available in a singles match (1 set and 3 games, with or without a tie breaker) on Centre Court of Wimbledon, with four difficulty settings ranging from Rookie to Superstar. The practice court is also available, should you need some alone time with the ball machine to feel out the game’s controls before reliving the 2011 Wimbledon championship match.

All three of the game’s swing control options are available to try: a traditional arcade button configuration, the new Total Racquet Control system, and PlayStation Move motion control. After testing the trio, I’ve come away impressed by each one and appreciate the attentive care the developers put into making sure a suitable method is available to players of varying skill level and experience.

Already a fan of the original Wii-exclusive Grand Slam Tennis, which to this day is one of the finest examples of the MotionPlus tech, my first inclination was to jump right in with the PlayStation Move and test out the motion control implementation. It took a practice court session and probably four or five matches to acclimate myself to the controls, and once I did I was off and running. The Navigation controller is required for player movement and to swing you stroke the Move like swinging a tennis racket. Swinging on a level plain performs a flat shot. Swinging low to high performs a topspin shot. And swinging high to low performs a slice shot. To serve, simply flick the Move upwards to toss and swat down with proper timing to hopefully rock the opponent with an ace (aces aren’t impossible to pull off like they are in many other tennis games). Lob and drop shot modifiers are tied to the T and Move buttons, respectively. I haven’t found drop shots to be very useful as of yet, but lobs do actually help put the opposing player on his heels, just enough to open a window for a potential passing shot.

On any shot you take, the force and direction of your foreswing determines shot speed and angle, and the all-important backswing sets the shot power. Like the real sport, getting into position early is key to getting enough power and angle to work the court and set the opponent up for a winner. Without a charged backswing, winning points from the baseline is very difficult. Initially I was frustrated by my inability to win baseline rallies, but once I got into a groove of loading up with a full backswing and correctly timing the foreswing I was able to find some pretty wicked angles and crack plenty of cross-court and down-the-line winners.

After probably 10 matches or so with the Move, I switched over to the DualShock to try out the other two control configurations. Again, I found both effective. The Total Racquet Control mechanic falls in the middle ground between motion control and buttons. Instead of swinging a controller with your arm, racket strokes are linked to thumb flicks of the right analog stick. Quickly pushing the stick forward does a flat shot. Pulling back and then pushing forward puts topspin on the ball. And pulling back and releasing like a slingshot allows for a defensive slice. Serving is similarly handled by pulling back to toss and flicking upward to swing, with the direction of your pullback setting the spin type.

Compared to the other two configurations, angling shots is a little tougher using the analog stick method. But the great thing about playing with a DualShock is the way both control mechanics are readily available to mix and match on the fly. For example, on serves I preferred Total Racquet Control, and once a point was underway I generally preferred face buttons but would often switch between buttons and analog stick depending on the situation.

Overall I’ve been quite pleased with Grand Slam Tennis 2‘s fluid simulation gameplay, but the demo does reveal a few potential holes in this contender’s game. EA is touting the game’s realistic AI tactics, but in the demo the players don’t necessarily behave like their real-life counterparts. For example, in certain matches Nadal will serve and volley on damn near every single point, which is totally out of character for a well-known baseline grinder. Net play also seems like it may be a tad overpowered, particularly the higher you set the difficulty. As the challenge level increases winning baseline rallies becomes tougher and tougher, and ripping passing shots by a net opponent is a mighty feat to accomplish. Yet coming to the net is almost a guaranteed point, so more often than not whoever makes it to net first wins the point. A six-game match between Djokovic and Nadal with a combined total of 79 net approaches is hardly representative of either player’s style, but that’s how one of my demo matches went. As Djokovic, I wound up with one more net approach than Nadal, a final volley that eked out a 9-7 tie break.

Another small thing that seems a little off is the slice shot. The spin and trajectory is accurate, but the player animations don’t correlate to a slice swing. Seriously, how does Nadal put slice spin on his trademark buggy-whip forehand? Hitting slices just doesn’t look right.

Even with these quirks, which are nothing a little last-minute tweaking or a post-release patch can’t address, the game plays like a champ and is realistically presented, from the detailed and accurately animated player models, to the ESPN branded menus and replays, to the believable color commentary provided by John McEnroe and Pat Cash. Based on what I’ve played, Grand Slam Tennis 2 is well on its way to unseating its established rivals Top Spin and Virtua Tennis as the new champ of video game tennis. We’ll see if it claims the #1 spot when the full game ships February 14th for PS3 and Xbox 360.

Check below for a demo gameplay trailer, a producer video explaining the Total Racquet Control swing system, and a screenshot gallery.

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EA Sports Grand Slam Tennis 2 Announcement Trailer http://www.vgblogger.com/ea-sports-grand-slam-tennis-2-announcement-trailer/10974/ Fri, 12 Aug 2011 05:26:43 +0000 http://www.vgblogger.com/ea-sports-grand-slam-tennis-2-announcement-trailer/10974/

I love me some tennis games, and EA Sports Grand Slam Tennis for Wii is one of my favorites. Now the sequel, Grand Slam Tennis 2, is coming to PS3 and Xbox 360 in 2012.

Grand Slam Tennis 2 will feature traditional button controls, new ‘Total Racquet Control’ analog stick swing controls, PlayStation Move motion control on PS3, all four of the real major championships, over 20 past and present players, organic AI, 25 ESPN Classics matches to unlock, Photo Game Face support, a 10-year career mode and online play.

Find out more at www.ea.com/grand-slam-tennis-2

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EA Sports Grand Slam Tennis Wii MotionPlus Demo, Tennis Party Trailer http://www.vgblogger.com/ea-sports-grand-slam-tennis-wii-motionplus-demo-tennis-party-trailer/4751/ Wed, 20 May 2009 14:01:57 +0000 http://www.vgblogger.com/?p=4751 Couple new EA Sports Grand Slam Tennis videos here for you to check out. One is a demo walkthrough showing how the new Wii MotionPlus enhances the experience with more realistic motion control recognition. The other is a cheesy lifestyle trailer previewing the game’s Tennis Party mini-game mode. Game looks like great fun, but I’m still not sold on the Wii MotionPlus (for this game or any other). Looks to me like the 1-to-1 recognition makes it fairly difficult to keep shots in bounds. Will be interesting to see how forgiving it is.

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Box Art Alert: EA Sports Grand Slam Tennis http://www.vgblogger.com/box-art-alert-ea-sports-grand-slam-tennis/4595/ http://www.vgblogger.com/box-art-alert-ea-sports-grand-slam-tennis/4595/#comments Thu, 09 Apr 2009 13:30:35 +0000 http://www.vgblogger.com/?p=4595 Tennis legends John McEnroe, Roger Federer and Serena Williams share the cover athlete spotlight for upcoming Wii-first version of EA Sports Grand Slam Tennis. PS3 and Xbox 360 versions are coming this fall, but the Wii version is getting top billing with its summertime launch date of June 15th and planned support for the Wii MotionPlus adapter.

gstennis10wiipftfront.jpg

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EA SPORTS Grand Slam Tennis Debut Trailer http://www.vgblogger.com/ea-sports-grand-slam-tennis-debut-trailer/4521/ http://www.vgblogger.com/ea-sports-grand-slam-tennis-debut-trailer/4521/#comments Mon, 16 Mar 2009 15:00:19 +0000 http://www.vgblogger.com/?p=4521 EA SPORTS Grand Slam Tennis brings cartoony, big-headed representations of past and present tennis stars like Rafael Nadal, Pete Sampras, Andy Roddick, Roger Federer and John McEnroe exclusively to the Wii this June 16th. Check out the first trailer right here. Stoked about this one myself, can’t wait to see how it works with Nintendo’s Wii Motion Plus remote add-on.

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