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Review: Gotham City Impostors
Posted on February 21, 2012 | No CommentsWhat happens when you take the basic model of cops vs. robbers, toss in a pinch of comic book lore, sprinkle on a dash of micro transactions, stir in a smattering of guns, and gently fold until all is blended? You get Gotham City Impostors. Monolith... -
Review: Shank 2
Posted on February 21, 2012 | No CommentsSide-scrolling games, once considered the golden age form of game design, were the mainstay on early consoles because of the limitations of hardware processing power. But as hardware has become more advanced, game development has also advanced. 3D objects have replaced flat sprites and game... -
Review: Dear Esther
Posted on February 17, 2012 | 2 CommentsSome people want things to be more than what they are. Philosophical fans will look for a deeper meaning in baseball, an expression of life in what is actually a simple diversion. Women sometimes think that what was just a random tryst was really a... -
Review: Q.U.B.E.
Posted on February 16, 2012 | No CommentsSome games try to accomplish a great deal and sometimes they feel like an enthralled Bilbo Baggins (“Sort of stretched, like butter scraped over too much bread.”) To translate from geek, some products try to be everything to everyone and come off as boring or... -
Review: Mario & Sonic at the London 2012 Olympic Games (3DS)
Posted on February 14, 2012 | No CommentsIt’s amazing how a game can be so different on one platform versus another. Last week I reviewed the Wii version of Mario & Sonic at the London 2012 Olympic Games. Sega delivered a fun game, but it turned out to be a far more... -
Review: Quarrel
Posted on February 13, 2012 | No CommentsNow that a Super Bowl commercial has shown us that board games can be turned into explosion-laden summer blockbusters (Battleship? Seriously?), mashing them up into a videogame seems perfectly normal by comparison. That’s the modus operandi for Quarrel, a cartoony word cocktail from a Scottish... -
Review: Kingdoms of Amalur: Reckoning
Posted on February 10, 2012 | No CommentsOnce upon a time, before the legendary alliance between Curt Schilling, R. A. Salvatore, Todd McFarlane, Ken Rolston and Electronic Arts had been forged, Kingdoms of Amalur was going to be a massively multiplayer online role-playing game (and the universe may yet branch out into... -
Review: Resident Evil: Revelations
Posted on February 10, 2012 | No CommentsBy this point, it’s like slipping on a familiar, tattered and bloody glove: The dread sense of being trapped in a creepy environment with only a handful of bullets between you and gruesome death. Shambling, quivering monstrosities lurking around every corner. And, oh, yeah, Jill... -
Review: Mario & Sonic at the London 2012 Olympic Games (Wii)
Posted on February 10, 2012 | No CommentsThe 2012 Summer Olympics are set to begin across the pond in July, and you know what that means, right? Yep, Olympics video game tie-ins! So, let the games begin, starting with Mario & Sonic at the London 2012 Olympic Games. Sega and Nintendo’s crossover... -
Review: Trine 2
Posted on February 9, 2012 | No CommentsWhen Frozenbyte originally announced Trine for PSN back in late 2008, the game quickly moved to the top of the list of new games I wanted to play. Due to the delayed release on PSN other games made their way into my gaming rotation and...







