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Review: Tiny Lands
11 February 2021 11:51 PM | No Comments -
Review: Lost Brothers
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VGBlogger’s 2020 Super Last Minute Holiday Gift Guide
18 December 2020 7:37 PM | No Comments -
Book Review: Indie Games
03 November 2020 2:45 AM | No Comments -
Review: One Line Coloring
01 September 2020 10:09 PM | No Comments -
Kill It With Fire Impressions
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VGBlogger’s 2019 Holiday Gift Guide for Geeks & Gamers
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Jigsaw Review: Cuphead “Don’t Deal with the Devil” Puzzle
21 August 2019 2:49 PM | No Comments
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Interview/Q&A Archive
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VGB Feature: Sports Champions 2 Q&A With Zindagi Games
Posted on October 18, 2012 | No CommentsBy now if you own a PlayStation Move, chances are high that you also own a copy of Sports Champions. Zindagi Games‘ motion control sports activity pack easily took home the title as the Move’s top launch game, and to this day it remains one […] -
VGB Feature: Toki Tori 2 Interview with Two Tribes’ Collin van Ginkel
Posted on October 16, 2012 | No CommentsMore than a decade after hatching on the Game Boy Color, Toki Tori has finally returned to star in his first true sequel adventure, and the creative minds at Two Tribes are pulling out all the stops to bring their loveable puzzle platforming chick up […] -
VGB Feature: They Bleed Pixels Post-Launch Interview with Spooky Squid’s Miguel Sternberg
Posted on October 15, 2012 | 21 CommentsReleased on Steam in late August, They Bleed Pixels is the Lovecraftian brain child of Spooky Squid Games, a gothic precision platforming beat-’em-up that showers players with pixelated blood and hardcore challenge. Now that They Bleed Pixels has launched, after a couple years in development […] -
Splinter Cell Graphic Novel to Bridge the Gap Between Conviction and Blacklist
Posted on October 14, 2012 | No CommentsUbisoft has partnered up with comic book author Nathan Edmondson and illustrator/comic artist Marc Laming to create a canonical graphic novel chapter in the Splinter Cell stealth franchise. Splinter Cell: Echoes will dive into the Tom Clancy inspired world of sneaky special operatives and geopolitical […] -
VGB Feature: CastleStorm Q&A With Zen Studios Creative Director Neil Sorens
Posted on September 21, 2012 | No CommentsAnnounced earlier in the year just prior to E3, CastleStorm, alongside PlayStation Vita exclusive KickBeat, represents Zen Studios’ continued push to explore new development horizons beyond pinball. The castle vs. castle projectile war game, combining real-time tower defense strategy with the style of physics-based destruction […] -
VGB Feature: Trine 2: Director’s Cut Q&A With Frozenbyte Marketing Manager Mikael Haveri
Posted on September 19, 2012 | No CommentsLast week, we finally learned Nintendo’s official launch plans for the Wii U. Now, looking ahead to the date of November 18 with a savings target of at least $300, it’s time to get more closely acquainted with the early wave of games coming to […] -
VGB Feature: The Testament of Sherlock Holmes Q&A With Frogwares Business Development Manager Olga Ryzhko
Posted on August 23, 2012 | No CommentsGood news: The Testament of Sherlock Holmes has been given a launch date today! You can pick it up on PC, PS3 or Xbox 360 on September 20th in Europe or September 25th in North America. Double good news: We just wrapped up our Q&A […] -
VGB Feature: KickBeat Q&A With Zen Studios Creative Director Neil Sorens
Posted on July 24, 2012 | No CommentsZen Studios is famous for its suite of pinball franchises (Zen Pinball, Pinball FX, Marvel Pinball), but the Hungarian development shop’s talents go much further than a mastery of silver metal ball physics and constructing the themed tables for the shiny orbs to ping and […] -
VGB Feature: Of Orcs and Men Q&A With Cyanide Lead Game Designer Sylvain Sechi – Part 1
Posted on July 17, 2012 | 4 CommentsScheduled for launch this fall on PC, PS3 and Xbox 360, Of Orcs and Men is a new breed of fantasy RPG from the collaborative super-team of Cyanide Studio and Spiders. What’s different about this role-playing epic is that instead of killing hordes of dumb […] -
VGB Feature: Pid Q&A With Might and Delight Managing Director Wendy Young
Posted on July 13, 2012 | No CommentsAfter forming in 2010, the team at Might and Delight, consisting of ex-GRIN mates behind Bionic Commando: Rearmed as well as veteran talent with experience developing titles such as Battlefield, Killzone, and Mirror’s Edge, is finally closing in on the completion of the studio’s first […]