
I just knew there was no way in the world Pirates vs. Ninjas Dodgeball was going to be kept exclusive to the Xbox 360. No way was a game like this going to be limited to one platform. While the XBLA version is due out next week, Gamecock and Blazing Lizard have announced this morning that a beefed-up Wii version is also now in the works. The Wii version is scheduled for release this winter and will feature new teams, added story and challenge modes, and multiple control schemes to enable players to sling their balls however they please. Today’s press release doesn’t make any mention of WiiWare, so it would appear that the new features have upgraded Pirates vs. Ninjas Dodgeball‘s Wii port from downloadable title to full retail release.
]]>“The competition between the Pirates and the Ninjas is so huge that battles are breaking out all over,” said Harry Miller, El Presidente of Gamecock Media Group. “We’re happy to bring this grand conflict to the Wii, and give players the chance to help determine who the ultimate champions are.”
Originally due for a spring release, Blazing Lizard’s Xbox Live Arcade game Pirates vs. Ninjas Dodgeball missed it’s scheduled launch so that more modes and features could be crammed in. Work on the additional content, which includes an option for multi-ball matches and new Traditional Dodgeball and Enhanced Dodgeball modes, is nearing completion and thusly the game has a brand spankin’ new launch date. Pirates vs. Ninjas Dodgeball, published by Gamecock Media Group, is now set to go live on XBLA September 3rd.
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]]>“It is no secret that Pirates and Ninjas have beef,” stated Chris Stockman, Studio Director of Blazing Lizard. “But it turns out both have a great love for dodgeball and unique skills when it comes to playing the game. We are bringing together sworn enemies for what I can guarantee will be explosive dodgeball action.”
Here are some new screenshots to feast your eyes on:
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In a deal that was simply meant to happen, Gamecock Media Group has announced that it has signed on to publish Pirates vs. Ninjas Dodgeball, Blazing Lizard’s debut title in its newly-trademarked Pirates vs. Ninja series. Powered by Infyrno, Blazing Lizard’s new proprietary game engine, Pirates vs. Ninjas Dodgeball will feature Exhibition, Story and Challenge modes, 8-player online play, 4-player local play and 4-player co-op. The pirates and ninjas may be the stars, but there will be other teams to pick from too (none announced as of yet).
“If ever there was a team we were destined to work with and a game we were destined to publish, this is it!” said Mike Wilson, Grand Champeen of Gamecock Media Group. “Going beyond the brilliant concept, Blazing Lizard has shown us that their title will set a new high bar for gameplay and graphical expectations in downloadable console games.”
“Why Gamecock? They understand what a developer wants out of a publisher,” said Chris Stockman, Studio Director of Blazing Lizard. “It was an easy decision to team with them on Pirates vs. Ninjas
Dodgeball, and we couldn’t be happier.”
Gamers will be able to settle the pirates vs. ninjas debate once and for all early next year (Q1 2008), though the platforms it’ll be showing up on haven’t been specified. It will be released as a downloadable game on “yet-to-be announced home console systems,” which means we’ll surely being seeing it on XBLA and PSN, I imagine. Original WiiWare content is supposed to start launching in early ’08, so maybe it’ll pop up on the Wii too…
Enough speculation, though. Here are some early screens to check out:
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