Child of Light Banishes the Darkness on PlayStation Vita this Summer

ChildofLight_Vita.jpg

Having already captured gamers’ hearts and imaginations on PC and consoles, Ubisoft’s magical fairytale JRPG platformer Child of Light is now going mobile. No, not mobile as in iOS or Android. I’m talking about the PlayStation Vita, a portable platform that has already proven capable of handling the beautiful UbiArt Framework engine in previous releases such as Rayman Origins and Rayman Legends.

Child of Light will be available for Vita digital download on July 1st, welcoming in a new population of Lemurians just in time for summer vacation travel gaming. From the screenshots (look below for the gallery), Aurora appears to have a bolder black outline around her than she did in the big sister versions (maybe to make her stand out more on a smaller screen?), but other than that the Vita seems to be capturing the wonderful watercolor aesthetic just right.

There’s a new “Accolades” trailer out today as well, with a teaser at the end revealing the Vita announcement. You won’t find a quote from us in the video unfortunately, but the game definitely earned the VGBlogger stamp of approval. Read our Child of Light PS3 review to find out what makes this game so special.

[nggallery id=3373]

About the Author

Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!