Chop Till You Drop With Dead Rising Wii

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Apparently, Capcom didn’t feel like blowing its full load during E3 last week, waiting for the show to wind down before today unveiling Dead Rising: Chop Till You Drop for the Wii. Chop Till You Drop is essentially a tweaked port of the 2006 Xbox 360 hit Dead Rising, the campy zombie thriller chronicling freelance journalist Frank West’s terrifying journey into a shopping mall overrun by zombies. The game is being built upon the same engine that powered the stellar Resident Evil 4 Wii Edition port and will likewise utilize the Wii Remote to add greater control interactivity for slaying zombies. An improved save system is also being worked in, which is great to hear considering the original’s save system sucked donkey balls. Below you’ll find the full feature list for Dead Rising: Chop Till You Drop and a gallery of first-look screenshots.

Dead Rising: Chop Till You Drop includes the following features:

• Utilizes the same engine as Resident Evil 4 Wii edition.
• New level of interaction – aim and fire guns, swing and throw weapons and shake off zombie attacks with added Wii Remote functionality
• Huge environment – expansive indoor and outdoor areas of the mall provide a variety of different locations to explore
• Improved save functionality allows for more seamless gameplay
• Hoards of enemies on screen at once resulting in non-stop, pulse-pounding action
• Anything in the mall is at Frank’s disposal
• Grab environmental objects like umbrellas and benches to use as improvised weapons
• Snatch items from different stores to use as weapons including golf clubs, lawnmowers, frying pans and more
• Consume food and drink to revive health

About the Author

Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!