Confirmed: Mass Effect Coming to PC in May!

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We knew it was going to happen eventually, but now it’s official. BioWare’s sci-fi epic Mass Effect, released last year on Xbox 360 to much critical acclaim and more than a few Game of the Year commendations, has now been confirmed for a rendezvous with the PC platform in May. The new PC version, published by EA, is being re-designed to include the following features:

-Optimized controls designed specifically for the PC.
-High resolution visuals — Mass Effect for the PC features highly detailed textures, characters and environments.
-Fully customizable controls — PC gamers can re-map the control scheme any way they like.
-Run & Gun Control — Players can assign biotic powers or skills to ‘hot keys’ allowing them to play Mass Effect with a heavier focus on action.
-New decryption mini-game.
-New inventory screen GUI and functionality — The enhanced inventory system makes it easier for players to equip and modify their weapons and armor.

Hopefully some of the bugginess of the 360 version will be cleaned up as well, the texture load-in and unsteady framerate have certainly annoyed the hell out of me. Of course, this announcement is also sure to incite even more “Mass Effect to PS3” rumors now that the game isn’t quite so exclusive to the 360, but that’s a story for another day.

“Mass Effect serves as a powerful example of video games as an art form, delivering new levels of emotional intensity, realistic characters and a gripping storyline — all set in a compelling new universe,” said Ray Muzyka, General Manager, BioWare and Vice President, Electronic Arts. Frank Gibeau, President of EA’s Games Label added, “EA has struck an agreement with Microsoft to handle future publishing for Mass Effect. We are looking forward to releasing Mass Effect on the PC this Spring and brand new titles in the future.”

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Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!