Contest: Quarrel XBLA Giveaway

Quarrel

Howdy, gamers. Time for another giveaway!

This week we have free download codes for Quarrel, the new word battling strategy game available now on Xbox Live Arcade. Check out our review here.

You’re going to have to flex your vocabulary muscle to win this one. Here are the rules.

Prize: 5 codes for Quarrel on Xbox Live Arcade. Game valued at 400 MS Points.

How to enter: Show off your vocabulary by thinking of the ultimate anagram. Once you have one in mind, submit it to us by leaving a comment below (with valid email), following us on Twitter @vgblogger and RTing your entry with this tweet, or liking our Facebook page and commenting on this post. At the end of the contest, the participants with the five longest anagrams will each take home a code (any tiebreakers will be determined by random drawing). Your entry must include the starting word and at least one additional word created by rearranging the original word’s letters. Your anagram must also be unique (no copying other entries), but you are free to enter more than once, should a longer anagram come to mind.

Entry Period: Monday, February 20 – Friday, February 24 at 12:00 PM EST. Contest winners to be announced after entry deadline on Friday, February 24.

Let the Quarrel word battle giveaway begin!

About the Author

Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!