Deadpool Does Comic-Con, Lusts After Domino’s Bewbs

DeadpoolGame_Domino_Profile

Two bits of Deadpool video game news out of New York Comic-Con over the weekend.

Item #1: Deadpool himself sat down for a brief Q&A with developer High Moon Studios to talk about why he wanted female mercenary Domino to star in his upcoming game. This is Deadpool we’re talking about, so don’t expect him to tell you it’s because of her exceptional marksmanship. He just wants a date (and a free run at third base).

Q: Deadpool, why did you choose to include Domino in your video game?

A: Dude, no brainer, man. Have you seen pictures of her? She is smokin’ hot. And if that wasn’t enough (it totally is) she also knows how to handle a gun which turns me on. She has a soft spot for pancakes in large volumes, loves blowing things up, knows my GUY (sorry, spoilers!) AND she owes me a date. (there’s the important part) So this is kinda like that: a date. I figure her Mutant power will help her ‘get lucky’ with me. (we see what you did there) Cross your fingers for a happy ending! Did we mention that she is stupid hot?

Q: Is Deadpool’s version of Domino different than how she is shown in the comics?

A: Why would you take a work of art like Domino and mess with her? She’s got that lucky feeling that a person wants to be a part of. Get us some of that! So my minions at High Moon modeled her sweet body into the game just the way Deadpool (that’s me) likes it. The fans will appreciate High Moon’s careful attention to (her bewbs) detail and clear love of the Marvel comic universe when they see her in game. It’s called craftsmanship!

Q: How does Domino fit into the storyline? What are her motivations?

A: Whoa hey spoiler alert! How about this: You give us 60 bucks and then we’ll give you the answer. The ride is awesome, but the price of admission must be paid, you dig? It’s been easy leading the guys at High Moon to create my game with an epic story and fill it with loads of other Marvel hotties to battle with. (and against. and kiss) Once we have your cashola then the exploration of this totally new and totally kick-ass game story crafted by me can begin! (don’t forget Marvel author Daniel Way) Oh yeah. Him. Right. So it’s a co-lab. That’s short for collaboration!

Q: Deadpool, what excites you about having Domino in your game?

A: (bewbs) What? (be honest) Did you people read the answer to my first question? Sheesh. This is all for her. Neena deserves this shot at the big time. She works hard! (not as hard as ME) My game is gonna be HUGE and it will be perfect for her to skyrocket to the ‘A-list’. Then she will owe me another date and we can get to second base, baby! (let’s steal second and go to third) There was that one time Domino tied me to a bed. THAT excites me! She said it was for my own good and so the X-Men wouldn’t look bad. But we know what she was really after. (let’s do that again, soon) Guess her powers weren’t working that day. So yeah, what excites me about having Domino in my game? Totally bewbs.

Item #2: Activision sent over this hilarious footage of Deadpool cruising the show floor at San Diego Comic-Con (footage of his NYCC exploits will be coming later I’m sure), annoying the hell out of folks with his merc with a mouth schtick. Deadpool is so awesome. I want his game right now.

About the Author

Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!