Bungie isn’t joking when it says that the PlayStation 3 and PlayStation 4 will offer the “Ultimate Destiny Experience.” At launch, the PlayStation consoles will contain exclusive bonus content in the form of a competitive multiplayer map, a co-op Strike mission, one rare gear set for each of the three Guardian classes, two weapons, and three player ships. Of course, in the fine print it is noted that this content is only exclusive to PlayStation “until at least Fall 2015.” So if you plan to play on an Xbox console and have the patience to wait a year, you’ll get this stuff eventually.
Below you will find a sizzle trailer highlighting all of these PlayStation goodies, followed by an itemized listing of the individual perks.
Exodus Blue Competitive Multiplayer Map
Out among the ruins of the Cosmodrome lies the Colony Ship Exodus Blue. This long-dead vessel once brought hope and humanity to worlds beyond Earth. Now it’s a battlefield for our greatest champions. Here, Guardians challenge one another, forging a new hope and future in the fires of the Crucible.
– Exodus Blue is a mid-sized Crucible arena that pair perfectly with Control and Skirmish game modes.
– Broken pipes at the edge of the dry-dock provide an ideal route and vantage point for players who prefer ranged combat cover.
– Broken arms from a massive shipbuilding crane have smashed down onto train transports, providing those looking for close quarters combat a unique entrance to the interior.
Dust Palace Strike
Deep in the Dust Palace, a skyscraper buried deeply in the sands of Mars, the Cabal have captured a human Golden Age artificial intelligence construct that still hums with life. Fight through the Cabal army. Defeat the Psion Flayers. Reclaim the construct.
– An exclusive three-player cooperative Strike that can be played with friends, or matchmade.
– Track a Cabal extraction team through the husks of an ancient human skyscraper buried in the shifting dunes of Mars and face a new enemy, the Psion Flayers.
Vanir – Titan Rare Gear Set
A battle-tested armor set forged to protect Titans against the heavy firepower of the Cabal. Vigilantly walk the frontier prepared for anything the enemy will throw at you.
Argus — Hunter Rare Gear Set
A durable all-environment wire-weave for those out to scout the frontier. Break any Fallen stronghold and know you will survive.
Manifold – Warlock Rare Gear Set
The Manifold Seeker armor was built to help Warlocks survive the secret realms of the Vex. Don it and brave the pocket worlds buried in the nameless depths trapped beyond space and time.
Monte Carlo – Exotic Assault Rifle
– Handcrafted as a showpiece, the Monte Carlo’s sleek look masks the cruel reality of its function – the efficient, elegant delivery of war against any who would tarnish its legacy.
– Elegant line work emblazoned into the weapon’s body and a clean, well-defined pattern make the Monte Carlo stand out in a crowd.
– The Monte Carlo’s long, smooth lines extend into a bayonet that is both beautiful and imposing in its implications.
– Upgrades increase the Monte Carlo’s “hip fire” effectiveness and boost melee cool down, providing a firm grounding for close range domination.
Hawkmoon – Exotic Hand Cannon
– The Hawkmoon is a true gunslinger’s weapon – a smooth sidearm that makes every bullet count… Some more than others.
– Intricate “hawk feather” etchings carved into the weapon’s silvered barrel hint at personality and a handcrafted touch.
– The horned sight rack, accessories and “talon” crafted into its handle give the Hawkmoon a unique silhouette.
– Damage boosts increase the Hawkmoon’s combat effectiveness, making it a very formidable weapon.
Player Ships
– Aurora Wake: A hull lined with arcane instruments, crafted by a circle of Warlocks – gifting the ship with a preternatural sense for the strange.
– Crypt Hammer: A deep-strike insertion variant, built to carry Guardians safely through contested space. Carries hardpoints once used to hold Suros TL-SEAD anti-radiation missiles.
– Outrageous Fortune: A rugged, versatile explorer for those ready to gamble everything in search of ancient secrets and alien power.
Source: The Ultimate Destiny Experience [PlayStation]
So excited for this game, I really believe it has the possibility of being the next “game changer” for console gaming.
Just to play devil’s advocate….are there any Xbox exclusive skins and guns?
MartB64 I’m excited for it as well (and hope my repaired PS4 is returned by the time it launches), but I don’t really see it being a “game changer.” I didn’t play the beta, but most of the preview coverage I’ve followed hasn’t suggested there’s anything truly innovative or revolutionary about it, and that would be my definition of a game changer. Given the pre-order stats, though, it’s pretty clear that the game is going to put up huge sales numbers. In that sense I suppose it could be considered a game changer on the sales side if it outpaces the new Call of Duty and becomes the next big FPS franchise to beat.
freemantim Not that I’m aware of. If there were it would kind of go against all the marketing hype behind calling the PlayStation versions the “Ultimate Destiny Experience.” But it wouldn’t surprise me given the way these publishers like to fudge these exclusivity agreements.
VGBMatt MartB64 In regards to game changer, I’m thinking more along the lines of blurring the differences between console and PC games with the dynamic events etc. I guess game changer is a bit of a stretch, but I think it’s going to make a difference when people think about new FPS games and how they shoudl be structured in future.
freemantim It wouldn’t surprise me if the “Playstation exclusive” items end up on Xbox in 6 months time (maybe as DLC?).
MartB64 freemantim That’s already confirmed in what I wrote. This content is timed exclusive on PlayStation until fall 2015. So it’ll be at least a full year before it will be allowed to release on Xbox, and by that time this stuff will pretty much be irrelevant.
MartB64 Ah, ok. I totally see where you’re coming from now. The whole “shared world shooter” structure is definitely something that could set a standard for the genre moving forward as far as its integration with single player and co-op in an open world environment.