Diablo III PS3 and Xbox 360 Street Date Set (Yes, it’s Coming to Xbox too!)

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Blizzard was all too happy to trot out onto the stage and announce Diablo III for PlayStation consoles during Sony’s PS4 reveal event back in February, but clearly the action-RPG epic was never going to be shackled into console exclusivity. A fact that has now been revealed to the gaming world.

Come September 3rd, Diablo III will be making its console debut on PS3 and, yes, Xbox 360 across North and Latin America, Europe, Australia, and New Zealand.

“Playing Diablo III on a big screen with your friends brings a whole new level of intensity to the game, and with all of the control and interface adaptations we’ve made, it’s extremely fun to play on PS3™ and Xbox 360,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “In addition to the fine-tuning we’ve done for the console versions, we’re also including major content and design updates we’ve made to the PC version over the past year, so players can expect an epic Diablo gaming experience when the PS3™ and Xbox 360 versions launch in September.”

What this all means for Diablo III‘s next-gen console debut is still to be sorted out. However with versions now confirmed for PS3, PS4 and Xbox 360, I think it’s only a matter of time until Blizzard announces development plans for Xbox One.

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Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!