Divinity: Original Sin is Going to Kick Ass on Consoles

Fantasy RPG fans, you’re going to want to check out this console overview video for Divinity: Original Sin Enhanced Edition, especially if you haven’t been blessed with the opportunity to play the original PC version. While the Enhanced Edition will also be made available for PC (as a free upgrade for existing owners), the features aimed at the console audience should have PlayStation 4 and Xbox One owners giddy with excitement.

Of particular interest is the game’s co-op functionality, the first of its kind for a traditional cRPG style game of this scale for consoles. Couch co-op will support a dynamic split-screen feature that will allow players to quest together within the same area or venture off on their own adventures. When heroes are together they will play within the same single-screen space, but should they decide to part ways the screen will seamlessly split apart so each player is free to explore any part of the game world within their half of the screen. Pretty cool, huh?

DivinityOriginalSin_EnhancedEdition_CouchCoop

In addition to a console-optimized UI, the Enhanced Edition will provide multiple difficulty options tailored to different play styles and skill levels, such as Explorer Mode for players that just want to take in the world of Rivellon with limited resistance, or Tactician Mode for experienced role-playing strategists looking to put their turn-based battle skills to the ultimate test.

These features are only the beginning. Other new content planned for Divinity: Original Sin Enhanced Edition includes more than 80,000 lines of fully-voiced dialogue, an expanded storyline with a brand new ending, updated visuals and sound effects, and an infusion of new skills and spells. Is your mind blown yet?

Divinity: Original Sin Enhanced Edition currently does not have a confirmed launch date, but it is expected to release this fall on PC/Mac, SteamOS, PS4, and Xbox One.

About the Author

Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!