Doodle Jump for Kinect Makes the Motion-Control Leap to Xbox Live Arcade


Mobile gaming sensation Doodle Jump, following in the juice-covered footsteps of Fruit Ninja, is going from the palm of your hand to full-body motion control.

Doodle Jump for Kinect, in development at Smoking Gun Interactive in collaboration with Lima Sky and to be published by D3Publisher, expands upon the vertical-platforming addiction with a plus-sized Xbox Live Arcade release for Xbox 360. As the title plainly indicates, a Kinect will be required to play the game.

The XBLA version will feature exclusive new content, including three additional worlds, bosses, power-ups and achievements. But the major changes will be found in gameplay, where Kinect integration will have players controlling the adorable Doodler by moving their bodies side to side, flapping their arms to fly, and using other arm gestures to fire nose balls.

“We’ve brought the Doodler onto new platforms before, but never like this,” noted Igor Pusenjak, co-founder of Lima Sky. “The unparalleled freedom afforded by Kinect for Xbox 360 allows us to explore new gameplay experiences we never even imagined were possible when we first developed the original Doodle Jump.”

Dig out and dust off your Kinect. Doodle Jump for Kinect leaps onto XBLA this summer at the low, low price of 400 MS Points. Hop on down to the gallery below for the first screenshots.

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