Dragon Quest IX DS Exclusive

Yep, that’s right folks. Square Enix has announced that Dragon Quest IX (tentatively subtitled Hoshizora no Mamoribito, or Guard of the Starry Night in English) is on the way and will only be released on the Nintendo DS. This comes as quite a shock considering the brilliant Dragon Quest VIII was very successful on the PS2 and since the main titles in the series have traditionally stuck to console releases, with the spin-offs generally relegated to the handhelds.

In any event, the series’ creators Yuji Horii, Akira Toriyama and Koichi Sugiyama are back to head the project along with Level-5, the talented team behind DQVIII, the classic Dark Cloud titles, and a number of other upcoming hits-to-be. Early info suggests that DQIX will feature a slightly more action-oriented style than the previous console installments, although specific details haven’t been disclosed as of yet. We do know that the game will feature some type of co-op multiplayer functionality via the Nintendo Wi-Fi Connection, but that’s about it. As of now, DQIX has only been given a vague 2007 release date in Japan, with US release plans left to be revealed at a later date. While you wait to hear more in the months ahead, take a gander at the early pair of game screenshots posted below.

DQIX_1.JPG DQIX_2.JPG

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Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!