Drawn to Life Character Contest Announced

Drawn to Life Contest

For those who have always wanted to get into game design and create characters for other players to enjoy, THQ and IGN have come together to put on a character creation contest for THQ’s upcoming DS action-adventure title Drawn to Life. To enter into the contest, head over to IGN’s Drawn to Life contest page, log in and use the provided drawing tool to create a hero for submission. The winner will have their created character added to the final game as a playable hero, in addition to receiving a $500 gift certificate to Best Buy and other prizes. Four runners-up will also be given nice prize packs for their efforts. The contest ends this coming Monday, May 28, so be sure to sign up now before it’s too late.

Official contest rules can be found at http://microsites.ign.com/nintendo/drawntolife/dtl_rules.html. Full prizing details are listed below.

One GRAND PRIZE WINNER will receive:
· Their creation as a playable character in the game
· $500 Best Buy gift certificate
· Character profile on the IGN Drawn to Life website
· THQ’s Drawn to Life video game for the Nintendo DS

Four runners-up will also be awarded the following:
· $50 Best Buy gift certificate
· Character profile on IGN
· THQ’s Drawn to Life video game for the Nintendo DS

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Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!