Dream-Build-Play Winners Announced

Gamefest 2007

Today at Microsoft’s game technology conference Gamefest 2007, the winners of the Dream-Build-Play game development contest were finally announced. For those who don’t know, the Dream-Build-Play contest began last December and challenged budding game designers to craft fun and innovative PC and Xbox 360 titles using the XNA Game Studio Express development software.

And the winners are… well, 20 titles actually. First-place honors went to two games: David Flook’s Blazing Birds, “an action-packed, robotic sports game modeled after the game of badminton,” and James Silva’s The Dishwasher: Dead Samurai, “a highly stylized game of mayhem and revenge.” Steve Olofsson and Daniel McGuire camee in as second-place runners-up for their games Gravitron Ultra and Yo Ho Kablammo!. All four of these top winners bagged publishing deals to bring these titles to the Xbox Live Arcade, with the first-place winners also taking home $10,000 each and the runners-up $5,000 each (along with some other prizes).

“The games we received in the Dream-Build-Play competition are truly inspiring,” said Chris Satchell, general manager of the XNA organization at Microsoft. “Created in just four short months using XNA Game Studio, these games demonstrate an incredible range of innovation, fun gameplay and technical achievement.”

“We uncovered some remarkable talent with this contest and are pleased to include these original creations in our diverse library of games on Xbox LIVE Arcade,” said Bryan Trussel, director of content and portals for Microsoft Casual Games. “It’s aspiring, independent developers like these who are really driving our industry.”

Not to be left out, a massive sum of 16 games managed to tie for third place, though what the developers of these received for their efforts wasn’t mentioned.

For a complete list of all the winning games, swing on by dreambuildplay.com.

About the Author

Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!