Drink, Drive and Game at Home in the Octane 120 Beer Arcade

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I am not a consumer of alcohol in any form (yeah, I’m weird like that, I know), but if I were, I sure as hell would be drinking from this bad boy!

Custom video arcade manufacturer Dream Arcades has outdone itself yet again with the newly unveiled Octane 120 Beer Arcade, a cabinet that combines a high-end PC gaming rig, a driving wheel and a beer tap into one ultimate drunk video game driving dream machine.

For gamers, the Beer Arcade is fully outfitted with everything needed to tackle the latest driving simulations, including an adjustable steering wheel and seat, dual motor force feedback, variable resistance on the pedals, an HD projector to display the action on a wall, and 12 driving games to get started with. And remember, this is a PC, so more games can always be installed.

For those who imbibe, the unit is also designed to hold two five-gallon kegs or a half-barrel of beer. The kegs are hooked up to a beer tap that pours out over a cup-holder right in the dashboard, so you can keep one hand on the wheel while you go in for a refill. But remember — you should never, ever drink and drive in real life!

If you enjoy getting shitfaced while gaming and have the disposable income, the Octane 120 Beer Arcade can be yours for $6,000. Any takers?

About the Author

Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!