E3 2007: Killzone 2 Officially Detailed

At an exclusive media event in Santa Monica Tuesday night, Sony revealed the first details on Killzone 2, the uber-hyped PS3 first-person shooter sequel to the PS2’s Killzone.

In development at Guerrilla Games for a release sometime in 2008, Killzone 2 will feature an epic, story-driven single-player campaign picking up two years following the Helghast assault on Vekta with players taking on the role of a special forces veteran named Sev on a mission to planet Helghan to capture the Helghast leader, Emperor Visari.

The game will take advantage of the PS3 hardware to present many special features only possible on Sony’s platform, including atmospheric destructible environments that respond accurately to weapon fire, harsh climate conditions that directly effect player strategy and survival, realistic physics, advanced AI, deferred rendering techniques that create advanced character animations and environments, special effects like blur, internal lens reflections, and depth-based color grading, and 7.1 surround with location-specific audio.

“There have rightly been high expectations for Killzone 2 since we shared the vision for the title back in 2005,” said Phil Harrison, president, Sony Computer Entertainment Worldwide Studios. “Guerrilla have worked hard to focus the power of PLAYSTATION 3 to realize their true vision for the game. With incredible action, drama-fueled gameplay sequences, and a vast array of weapons and vehicles, Killzone 2 defines a new benchmark of our industry.”

Here are the first screenshots and artwork images from Killzone 2:

KZ2_ConceptArt_Character2.jpg KZ2_ConceptArt_environment6.jpg Killzone2_screenshot_1.jpg Killzone2_screenshot_6.jpg Killzone2_screenshot_7.jpg Killzone2_screenshot_8.jpg

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