[E3 2008] BioWare Talks Early Dragon Age: Origins Details

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Dragon Age: Origins will only be demoed behind closed doors this week at E3, so many of us won’t be able to actually see it in action just yet. BioWare has, however, at least provided an overview of features to expect in their long-in-the-making high fantasy RPG coming to PC in early 2009 (according to a Gamespot report it should also be coming to consoles “in the future”). BioWare is billing the game as the “spiritual successor to Baldur’s Gate.” That’s a pretty bold proclamation, just the mention of Baldur’s Gate makes me feel all tingly inside.

Dragon Age: Origins Key Features:

• Epic Party-Based Combat – Dragon Age: Origins will introduce an innovative, scalable combat system, as players face large-scale battles and use their party’s special abilities to destroy hoardes of enemies and massive creatures.

• Powerful Magic – Raining down awesome destruction on enemies is even more compelling as players apply “spell combos,” a way of combining together different spells to create emergent unique effects.

• Deep Customization – Players will develop their characters and gain powerful special abilities (spells, talents and skills) and discover ever-increasing weapons of destruction.

• Your Story, Your Way – With its emotionally compelling story, players choose with whom they wish to forge alliances or crush under their mighty fist, redefining the world with the choices they make and how they wield their power.

• Origin Stories – Players will select and play a unique prelude that provides the lens through which the player sees the world and how the world sees the player. The player’s choice of Origin will determine who they are and where they begin the adventure, as they play through a customized story opening that profoundly impacts the course of every adventure.

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