[E3 2008] Red Faction: Guerrilla Destruction Dev Diary Part 1: Engine of Destruction

Countless games before have promised fully destructible environments, but Red Faction: Guerrilla looks to be about the only one to actually ever deliver on that promise. I caught a portion of a live demo on G4 the other night and it’s one of the most impressive games I’ve seen so far this generation. The team at Volition, as you’ll learn in this dev diary, made the game world so destructible that they actually had to become more like real architects than mere 3D structure modelers. I so can’t wait to get my hands on this sucker!

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Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!