[E3 2010] What You Need to Know From Nintendo’s E3 Media Briefing

Nintendo’s E3 presser just came to a close, and here is a quick list of what you need to know from the briefing. Visit e3.nintendo.com to watch exclusive online programming about Nintendo’s E3 showcase.

  • The Nintendo 3DS was unveiled as expected. The system has a clam-shell design like the regular DS. The upper screen is larger than the bottom to show off the 3D effect, and there is a slider to adjust or even turn off the effect. It also has a new “slide pad,” which is basically an analog stick. There are two camera lenses for taking and viewing photos in 3D, and the system will support 3D movie playback — but no specifics were announced. No release date or pricing details were announced either.
  • “Project Sora” unveiled as the first game designed specifically for 3DS. It’s finally a new Kid Icarus: Kid Icarus Uprising! Graphics appear to be on par with PSP, maybe a little better. No release date announced.
  • Other 3DS games confirmed to be in development include Nintendogs (+ cats), Saints Row, Resident Evil, Kingdom Hearts, Assassin’s Creed, Ridge Racer, and Metal Gear Solid.
  • The long-awaited next Legend of Zelda for Wii was unveiled, subtitled Skyward Sword, and is due for release in 2011. Looks kind of like a cross between Wind Waker and Twilight Princess graphically, and will bring sword and shield gameplay to life with the Wii Remote and Nunchuk. Unfortunately the controls didn’t look responsive at all — certainly not the 1:1 response promised by the MotionPlus. Nintendo blamed it on “interference” from wireless devices, saying it worked perfectly in rehearsal. I sure hope that’s the case, because what was shown looked completely broken. I have faith it’ll be OK in the end.
  • The Mario franchise milking continues next year with a new Mario sports game titled Mario Sports Mix. Sports shown included volleyball, hockey, dodgeball and basketball.
  • A new “bridge” title is announced using Mii characters. Wii Party is a Mii-based party game with 13 different party games and 70 different mini-games. It ships this holiday season.
  • Just Dance 2 unveiled with 40+ songs, dancing duets, “Just Sweat” mode, dance crew face-offs, and 8-player multiplayer. Release date is fall 2010.
  • Golden Sun DS gets new Dark Dawn subtitle. Launches this holiday season.
  • GoldenEye Wii on the way this November from Activision. Will feature split-screen and online multiplayer, 8 classic Bond characters, and 16 game modes.
  • Epic Mickey was demoed by Warren Spector, and it looked AMAZING. Drawing and erasing is the main gameplay mechanic: use paint and paint thinner to alter the environment and characters. The game promises dynamic choices and consequences based on how you change the world, and will consist of three main play styles: platforming, adventure, and RPG.
  • Kirby gets his first starring role in a home console game in seven years: Kirby’s Epic Yarn. It’s a 2D platform with a style sort of like Paper Mario, only the game world looks hand-sewn instead of a pop-up book. It will ship this fall.
  • Retro Studios is working on a new Donkey Kong for Wii titled Donkey Kong Country Returns. Looks great, but it’s yet another 2D platformer, and it doesn’t seem much different from previous games. Launch window is schedule for this holiday season.
  • Overall, Nintendo’s briefing was much better than Microsoft’s. There wasn’t much in the way of originality, but Nintendo effectively played to its casual market niche and played up the nostalgia factor to please the hardcore crowd. It was definitely a solid showing.

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    Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!