
The Vita doesn’t have a great track record for reproducing blockbuster console first-person shooter franchises on the go, Resistance: Burning Skies and Call of Duty: Black Ops Declassified both having been critically panned during the portable’s first year. (Although I think Burning Skies is better than it has been given credit for. I haven’t played Declassified yet to comment on it).
Because of these disappointments, Killzone: Mercenary faces even more pressure to deliver that console-caliber FPS Sony has been hyping since before the Vita came out. With the game coming from Guerrilla Games rather than being outsourced to another developer like the others, though, I think it has a much better shot to succeed where the others flopped. We’ll find out one way or another come September 17th, the game’s launch date which has officially been confirmed today.
Watch the new trailer to see the game’s gorgeous Killzone 3 engine graphics in action. Obviously the engine has been modified for the Vita and isn’t on the same level as Killzone 3 on the PS3, but it’s still damn impressive.

