Epic Games Infiltrates GDC with Impressive Unreal Engine 4 Real-Time Demo


I’m never quite sure how to feel about tech demos for the latest and greatest game engines. They’re always amazing to watch, but since they’re not actual games it’s hard to trust that what is being demonstrated will actually be possible in the format of a playable, full-length experience. They’re targets for what is theoretically possible, but rarely if ever do games live up to the hype generated from a tech demo.

I only mention all of this because Epic Games has released a new “Infiltrator” tech demo for Unreal Engine 4. It depicts a masked operative infiltrating some type of underground factory or military base before escaping to the sprawling futuristic cityscape on the surface and doing battle with a flying robot. The visuals are spectacular, as you might expect, with plenty of fancy particles, blooms, lens flares, texture maps, reflections and other game design effects to drool over. It’s also dark and metallic and grey, like pretty much everything Epic makes.

Epic says “Infiltrator” is running 100% in-engine in real time from an Nvidia GTX 680. But is this what games are really going to look like on PS4, the future Xbox and the highest of high-end PC gaming hardware? It’s an ambitious target and an exciting glimpse at future possibilities, but I’ll believe it once I see–and play–it.

About the Author

Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!