Ezio Stalks PCs on March 16th

AssassinsCreed2PC.jpg

The PC version of Assassin’s Creed II, as was the case with the original, missed out on launching side by side with its console counterparts over the holidays. But don’t worry, PC gamers, the wait won’t be too much longer.

Today, Ubisoft has penciled Assassin’s Creed II in for a March 16th PC launch. The PC version will be able in two SKUs: a standard retail/digital download edition including the main game and the two upcoming console DLC add-ons (Battle of Forli and Bonfire of the Vanities) for $59.99, and a digital-download-only Black Edition with the aforementioned DLC items and currently unspecified “additional content” for $64.99.

I’ll let you know once Ubisoft specifics the Black Edition’s “additional content,” but for now hit the jump to check out the final system requirements and make sure your PC is up to snuff for the coming release.

Minimum System Requirements:

  • Supported OS: Windows® XP (32-64 bits) /Windows Vista®(32-64 bits)/Windows 7® (32-64 bits)
  • Processor: Intel Core® 2 Duo 1.8 GHZ or AMD Athlon X2 64 2.4GHZ
  • RAM: 1.5 GB Windows® XP / 2 GB Windows Vista® – Windows 7®
  • Video Card: 256 MB DirectX® 9.0–compliant card with Shader Model 3.0 or higher (see supported list)
  • Sound Card: DirectX 9.0 –compliant sound card
  • DirectX Version: DirectX 9.0
  • DVD-ROM: DVD-ROM dual-layer drive
  • Hard Drive Space: 8 GB
  • Peripherals Supported: Keyboard, mouse, optional controller

  • Recommended System Requirements:

  • Processor: Intel Core® 2 Duo E6700 2.6 GHz or AMD Athlon 64 X2 6000+ or better
  • Video Card: GeForce 8800 GT or ATI Radeon HD 4700 or better
  • Sound: 5.1 sound card
  • Peripherals: Keyboard, mouse, joystick optional (Xbox 360® Controller for Windows recommended)

  • Supported Video Cards at Time of Release:

  • ATI® RADEON® X1950, HD 2000/3000/4000/5000 series
  • NVIDIA GeForce® 7/8/9/100/200 series
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    Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!