Fable: The Journey is Kinect’s Medieval Moves


Microsoft and Lionhead are conjuring up a new Kinect-exclusive Fable adventure for release this holiday season, but The Journey is not the grandiose free-roaming Fable RPG you’ve grown accustomed to over the first three installments. From the new E3 trailer, Fable: The Journey actually seems to have a lot more in common with the fun PlayStation Move game Medieval Moves: Deadmund’s Quest, only you’ll be tossing around fireballs and launching hobbes into the air with a magical whip instead of cracking skeletons with a sword, bow & arrow and/or ninja stars.

Lionhead doesn’t seem to like people calling it an on-rails game, but by all hands-on accounts that’s exactly what it is. That doesn’t bother me one bit, though. To me, the term “on-rails” isn’t the dirty word it has become in the mainstream (which always makes me laugh because so many of the million-selling FPS franchises have basically turned into glorified rail shooters). I rather enjoy a good on-rails arcade experience in my regular gaming diet, thankyouverymuch.

About the Author

Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!