Fallout: New Vegas Dev Diary Dump

Bethesda Softworks’ obligatory dev diary series leading up to the October 19th launch of Fallout: New Vegas has been underway for the past couple of weeks, and the first three episodes are right here to fill your brain with behind-the-scenes knowledge about the game’s storyline, technology, sound design and art direction. The Fallout 3 engine sure is looking old, but I like the direction Obsidian is taking the story and world design in.

About the Author

Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!