F.E.A.R. 2: Project Origin Behind the Scenes Series Wraps Up

The final two installments in Monolith’s F.E.A.R. 2: Project Origin behind the scenes dev diary series have now been released. This last pair highlights the improvements that have been made to the game’s AI system and graphics engine over the original. I still think the AI in the first F.E.A.R. is the best around even compared to the latest and greatest FPSs coming out right now, so I’m certainly interested to see how Monolith makes it even smarter and more realistic.

About the Author

Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!