F.E.A.R. 2: Project Origin Behind the Scenes Video #2: Design

Well, that didn’t take long for the second installment in the F.E.A.R. 2: Project Origin behind the scenes series to come out. Following up on yesterday’s debut episode showcasing the game’s story, this entry focuses on the level and art design, mainly how the levels are much more varied than the bland office space environments of the original. Monolith really seem to have listened to all the constructive criticism of the first game, great to see.

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Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!