Final Fantasy XIV – From Alpha to Beta

As the alpha phase of Final Fantasy XIV draws to a close and the beta testing phase gets underway, Square Enix sent over this comparison video showing the two versions running side by side. The obvious improvements that have been made are the lighting, which is much richer and moodier in the beta version, and the draw distance, which has been cured of its glitchy load-in problem. Most important of all, though, is the zippier combat system. The alpha version’s combat is like watching paint dry, with nearly 10 seconds passing by between each attack. However, in the beta version each attack is spaced out by no more than 2-3 seconds, and shaving off those extra seconds makes a world of difference if you ask me.

About the Author

Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!