Fold Your Own Origami Journey Traveler While Listening to the Piano Soundtrack


Who’s up for some video game arts and crafts time? Well then this will be right up your alley!

Matt Nava, former thatgamecompany Art Director and now the Creative Director at Giant Squid, has designed an origami Traveler from the game Journey and, best of all, drawn up a complete diagram showing fold-by-fold instructions so you too can create your very own robed desert figure out of a simple piece of paper. You can right-click download the diagram further down the page.


If you need some inspirational music to play in the background while you fold, Austin Wintory’s Transfiguration album, a collection of piano arrangements of the Journey soundtrack, is exactly what you need. It’s on sale right now through Bandcamp: $10 for the signed CD album, or $4 for the digital soundtrack. The physical album isn’t scheduled to ship until May 16th, but immediate access to download the six tracks is provided with the purchase of the CD. Austin Wintory was selling autographed copies of the Journey piano sheet music books, but those already sold out. However, he has confirmed on Twitter that he will be ordering more.

If you manage to make an origami Traveler, feel free to share a pic in the comments. I’d love to see how you did!

Matt Nava [Twitter]
Journey [Facebook]


About the Author

Matt Litten is the full-time editor and owner of He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website After the sad and untimely close of BonusStage, the former staff went on to found After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!