Four Years Later, Metal Gear Solid 4 is Finally Getting a Trophy Update


It’s been years since Konami and Kojima Productions talked about adding trophy support to Metal Gear Solid 4: Guns of the Patriots. But finally, four years after the game’s original launch with all clamoring for such a patch having long since subsided, MGS4 is actually getting trophies.

The Konami and Metal Gear Solid Facebook pages have confirmed rumor reports that sprang up this morning stating trophy support would be introduced in a budget-priced MGS4 re-release coming out later this year. Alongside this new version, a downloadable update will be released to reward existing owners with the shiny virtual trophies they’ve been waiting so long for. Additional details about trophies and the budget re-release will be announced soon.

I don’t think the old saying “better late than never” could be any more appropriate. I’ve been wanting to go back for another MGS4 replay for a year or two now, and this will give me the perfect excuse to finally do so. Now if only we could get other developers to update trophy-deprived games. My most-wanted trophy list looks a little something like this (though I’m resigned to the fact that none of these will ever happen): Heavenly Sword, Folklore, Eternal Sonata, The Bourne Conspiracy, The Club, Viking: Battle for Asgard, Condemned 2 and Valkyria Chronicles.

Metal Gear Solid [Facebook]

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Matt Litten is the full-time editor and owner of He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website After the sad and untimely close of BonusStage, the former staff went on to found After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!