From Underground to Outer Space: Space Siege Developer Diary #1

So, the Space Siege demo was pretty disappointing, huh? I still can’t get it to work properly. But don’t give up all hope based on a crap demo, the full game promises so much more. Leading up to the game’s release in just over a week now, that “so much more” will be covered in a Sega-produced developer diary series, starting with this first installment focusing on the decision to turn away from the multi-character party system of the Dungeon Siege games and switch to a one-character system in which the hero, Seth Walker, has his own voice and persona.

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About the Author

Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!