In the latest PSP firmware update, system software version 3.50, SCEA uncapped the PSP’s CPU, bumping the clock speed up 20% from 266Mhz to 333Mhz. Although current releases won’t be able to take advantage of this increased power, developers moving forward will have extra processing juice to work with in creating games for the PSP. And the first confirmed title to being doing so is none other than God of War: Chains of Olympus. According to a post at PlayStation.Blog by Cory Barlog, Creative Director for God of War: Chains of Olympus, the game will be tapping into the newly unlocked CPU clock speed to power its stunning visuals.
My only concern with the CPU boost is how much it’s going to alter the system’s battery life, which as any PSP owner knows is already extremely limited. I play my PSP at home most of the time anyway though, so I guess it won’t really matter to me all that much.