God of War PSP Powers Up

God of War: Chains of OlympusIn the latest PSP firmware update, system software version 3.50, SCEA uncapped the PSP’s CPU, bumping the clock speed up 20% from 266Mhz to 333Mhz. Although current releases won’t be able to take advantage of this increased power, developers moving forward will have extra processing juice to work with in creating games for the PSP. And the first confirmed title to being doing so is none other than God of War: Chains of Olympus. According to a post at PlayStation.Blog by Cory Barlog, Creative Director for God of War: Chains of Olympus, the game will be tapping into the newly unlocked CPU clock speed to power its stunning visuals.

My only concern with the CPU boost is how much it’s going to alter the system’s battery life, which as any PSP owner knows is already extremely limited. I play my PSP at home most of the time anyway though, so I guess it won’t really matter to me all that much.

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Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!