Grand Theft Auto Online Day One Content and Future Plans Detailed

GTAOnline

Grand Theft Auto V goes online next week with the October 1st launch of Grand Theft Auto Online. Open world multiplayer mayhem on the mean streets of Los Santos should be pretty awesome, but Rockstar is being up front about things — GTA Online is going to suffer through some growing pains and will likely be unstable for a lot of players in the early goings:

One thing we are already aware of, and are trying to alleviate as fast as we can, is the unanticipated additional pressure on the servers due to a significantly higher number of players than we were anticipating at this point – we are working around the clock to buy and add more servers, but this increased scale is only going to make the first few days even more temperamental than such things usually are.

There will be the typical growing pains for an online game, including but not limited to crashes, glitches, crazy bugs, gameplay modes and mechanics that need re-balancing and other surprises! Even in GTAV Story Mode, some of you may have seen a few odd and even amusing little glitches out there last week. This sort of thing is inevitable in a massive open-world game and there’ll surely be lots more unexpected oddities like this in the Online world next week – rest assured we’ll be monitoring and actively doing all we can to smooth such things out as they happen, but we need your help to find them, as well as your feedback to help fine tune all of the game’s systems so everything is perfectly balanced.

At launch, it sure sounds like GTA Online is almost going to be in a beta testing state, as Rockstar expects that the first couple of weeks will be needed to tune the experience and study user feedback to help shape the future of the game.

Expected performance issues aside, GTA Online sure won’t be short on content. From day one, up to 16 players will be able to visit Los Santos and take part in a wide variety of activities together, including:

– Open-World Crime and Chaos: Go on your own or round up your friends to explore the open world together – catch a movie, go mountain biking, hit the shooting range and much more. Want to test the law? Knock over a convenience store, take down a gang or rob an armored truck for easy cash and Reputation.

– Jobs: Los Santos and Blaine County are ripe with opportunity for the ambitious and criminal minded. Take on Missions and an array of other Jobs as a lone wolf, team up with your Crew or join fellow mercenaries and degenerates to pull off a wide range of robberies and illicit activities together.

– Races: Everything from classic street competition and off-road tracks to boat racing on the open ocean, or take to the skies in aerial events. Jump into the madness of a GTA Race, or try out a brand new race type, Rally, where driver and co-pilot work together to navigate treacherous courses at high speeds.

– Sports: Join your friends / any random stranger for a game of tennis, a round of golf or go base jumping and more, all for cash and Reputation.

– Customization: Create your character using the Character Creator – then earn some cash and spend it getting dressed for success. You can also collect and customize cars for your garage and personalize your full weapons cache.

GTA Online will also have a microtransaction economy — but don’t worry, it doesn’t sound like anything that will throw the game out of balance for players who choose to earn content through playing the game rather than paying for instant unlocks. The ranking system is based on reputation and cash, described as follows:

– Reputation and Cash Flow: Reputation is earned from all your online exploits in everything you do in GTA Online – and will help you rank up, providing access to new features, weapons and criminal contacts. Spend cash you’ve gained on cars, clothes, guns, properties and much more. You can either quickly accumulate cash through profitable activities like knocking over armored cars, winning street races, doing stick-ups or a host of other cash-making endeavors – or if you’re the completely instant gratification type, you can choose to buy denominations of GTA$. You will have the option to purchase GTA$ through the in-game Store. The game and its economy have been designed and balanced for the vast majority of players who will not buy extra cash. There is no in-game paywall and nothing that should disrupt the balance of the game. You don’t have to spend real money to attain the cars, guns, clothes, flash and style of a high-roller in Los Santos, but can if you wish to get them a little quicker. The economy is balanced differently from the single player economy, and cash earned in one cannot be taken over to the other. Most players will earn cash much faster Online than in Story Mode.

So, that’s what GTA Online will be like in its infancy, but over time Rockstar will be evolving the game through free content updates. Within the first few weeks of going online, Rockstar is planning to release a Content Creator so players can customize their own Deathmatches and Races, a Capture the Flag mode, cooperative heist missions (with Heist Planning Board for your apartment), and a Beach Bum Pack featuring 4 new beach vehicles, 2 new weapons and more than 300 articles of “down tempo leisure wear” to dress up in.

Some More Details on Grand Theft Auto Online [Rockstar Games]

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