Guncraft Now in Open Beta


Block and load for some crazy 8-bit first-person shooter action. Guncraft, the Kickstarter-funded Modern Warfare-meets-Minecraft first-person shooter from Exato Game Studios, has entered its open beta phase. Simply pop over to the registration page, drop off your email address, and wait for your beta key to arrive.

“With the availability of this open beta we welcome the feedback and participation of a much wider audience”, noted John Getty, Executive Producer. “For fans of both Minecraft and modern warfare games we offer a unique experience not found anywhere else.”

“We were looking to make a game where the destruction of just about everything was fair game, where every wall, floor, and roof was capable of being blown away and create lines of sight and opportunities to take out your enemy”, noted Alex Schlee, co-founder.

If you like what you see in the beta, you can throw down for a pre-order to secure a discounted $10 price for the full game along with access to the game’s first DLC pack when it releases and a bonus Cubetron pack containing a tileset and player and weapon skins so players can create custom levels in the style of Tron.

According to the Guncraft FAQ, Exato is exploring the possibility of bringing the PC version to Steam and/or Desura, and the earliest we’ll likely see the Xbox Live Indie Games version will be in December.

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Matt Litten is the full-time editor and owner of He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website After the sad and untimely close of BonusStage, the former staff went on to found After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!