Halo: Reach Launches September 14th

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On the heels of Halo: Reach‘s record-setting multiplayer beta which pulled in over 2.7 million players, Bungie has announced a ship date for the “biggest blockbuster game of the year.” Halo: Reach launches worldwide exclusively for Xbox 360 this September 14th, except for Japan where it will ship a day later.

Halo 3: ODST didn’t do it for me, so I didn’t bother hanging onto it for the Reach beta access. So, any thoughts on the beta? Good? Bad? Somewhere in between? Anything that will get someone who isn’t already a Halo nut interested?

“‘Halo: Reach’ is the culmination of a decade of ‘Halo,’ a franchise that has become a global entertainment and pop-culture touchstone,” said Phil Spencer, corporate vice president of Microsoft Game Studios at Microsoft Corp. “Just as ‘Halo: Combat Evolved’ catalyzed the success of the original Xbox to define a decade of entertainment, ‘Halo: Reach’ will push the boundaries for what’s possible in video games and help make 2010 the biggest year in Xbox history.”

“There’s no doubt in my mind that ‘Halo: Reach’ will be one of the biggest games and hottest entertainment products of the year,” said Bob McKenzie, senior vice president of merchandising at GameStop. “Pre-orders for ‘Halo: Reach’ have been off the charts, with fans snapping up the limited and legendary editions since they were introduced just a month ago. Overall, it’s a real testament to the passion of the ‘Halo’ fan base.”

Halo: Reach Launches 09.14.2010! [Bungie]

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Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!