Homefront: The Revolution Looks Like an Urban Far Cry (And That’s Not a Bad Thing At All)

Deep Silver’s Dambuster Studios is showing off six minutes of gameplay from the Homefront: The Revolution demo that’s playable this week at Gamescom, and you know what? The game appears to be coming along quite well despite a somewhat rocky development.

I didn’t particularly care for the original Homefront (though Kaos Studios’ first game Frontlines: Fuel of War was pretty damn awesome), so up until now I was prepared to not care a whole lot about The Revolution. I’m beginning to change that tune.

Homefront: The Revolution‘s likenesses to recent Far Cry games are uncanny (the UI, outpost capture, healing syringe animation, etc.), which is fine because I like Far Cry. Sure, that whole Ubisoft open-world template that everyone seems to be copying is growing a bit tired, but at least this game is putting some interesting twists on the formula with the urban setting and close-quarters guerrilla warfare tactics of ambush and sabotage.

Since IO Interactive’s often underrated Freedom Fighters (can we please get a sequel already, dammit?), I’ve been craving a game to do similar justice to the premise of leading a rebellion to take back the USA from the occupation of a foreign power. The first Homefront tried, but just didn’t quite pull it off. Hopefully the sequel is able to get the job done right this time.

We’ll find out when Homefront: The Revolution begins recruiting PC, PlayStation 4, and Xbox One gamers for The Resistance in 2016.






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Matt Litten is the full-time editor and owner of VGBlogger.com. He is responsible for maintaining the day to day operation of the site, editing all staff content before it is published, and contributing regular news, reviews, previews and other articles. Matt landed his first gig in the video game review business writing for the now-defunct website BonusStage.com. After the sad and untimely close of BonusStage, the former staff went on to found VGBlogger.com. After a short stint as US Site Manager for AceGamez, Matt assumed full ownership over VGBlogger, and to this day he is dedicated to making it one of the top video game blogs in all the blogosphere. Matt is a fair-minded reviewer and lover of games of all platforms and types, big or small, hyped or niche, big-budget or indie. But that doesn't mean he will let poor games slide without a good thrashing when necessary!