I Am Alive Fights for Survival on PSN and XBLA this Winter


Seemingly on the verge of becoming a dead, cancelled project, Ubisoft Shanghai’s action/adventure game, I Am Alive, appears that it will avoid vaporware status, with Ubisoft today announcing a “winter” release date for the post-apocalyptic survival game. The video up top is the new announcement (probably should be re-announcement if you think about it) trailer (re-)confirming the upcoming launch.

The surprise is that I Am Alive will now be a digital download only release on Xbox Live Arcade and PlayStation Network, quite a shift in direction for what always seemed like it was going to be a big-budget retail game. But who cares about the delivery method. Of course I would prefer a disc release, but as long as it’s a good game, that’s all that matters.

Here are more details about the game, per Ubisoft’s press release:

I Am Alive follows an everyman’s journey to find his wife and daughter, who were lost during the “Event.” A year later, he finds Haventon, his hometown, in shambles. Buildings are destroyed, toxic ash fills the streets, and society has been torn, causing inhabitants to take all necessary actions to survive.

“We know people have been waiting for this game to arrive, and we believe it’s going to be worth the wait,” said Adam Novickas, Director of Marketing at Ubisoft. “I Am Alive presents a unique take on the post-apocalyptic, survival genre by creating more complex and emotional situations for the player. Xbox LIVE Arcade and PlayStation Network are the perfect platforms to leverage the mature and challenging experiences of the game.”

In I Am Alive, players will be challenged by both their environment and their enemies. Stamina and resource management are key when being exposed to deadly atmospheres and scaling enormous buildings in search of supplies. The unique combat system requires players to utilize intimidation: cowards are easily swayed with an empty gun, while other enemies will put players to the test.

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